This rhyming in the German language for children is about systems of language obfuscation, sometimes called secret languages. This article needs additional citations for verification. Language games are used primarily by groups attempting to conceal their conversations from others. Some factions argue that words in these spoken tongues should simply be written the way they are pronounced, while others insist that the purity of language demands that the transformation remain visible when the words are imparted to paper.
Some language games such as Pig Latin are so widely known that privacy is virtually impossible, as most people have a passable understanding of how it works and the words can sound very similar to their English counterpart. One way in which language games could be organized is by language, for example, Pig Latin, Ubbi Dubbi, and Tutnese could all be in the “English” category, and Jeringonza could be in the “Spanish” category. An alternate method of classifying language games is by their function. For example, Ubbi Dubbi, Bicycle, and sv:Allspråket all work by inserting a code syllable before the vowel in each syllable. Therefore, these could be classified in the Gibberish family. Insert “mer” at the end of each word. Longer words that consists of joined words are often broken into two or more words with the “mer” sound inserted in the middle and at the end.
Damer ommer immer diemer vleimer stammer immer mammer-tjiemmer. Insert “Əp” before the first vowel of each syllable. Syllables with stacked consonants may follow additional rules. Writing generally depicts the sounds instead the original letters. Depaar epondeper epen depie vlepei stepap epe mepannepekepie. All vowels are doubled, and “f” is placed between them.