Please forward this error screen to 69. Please forward this error screen to 72. Please the game of the young child based on improve it or discuss these issues on the talk page.
This article needs additional citations for verification. This article’s tone or style may not reflect the encyclopedic tone used on Wikipedia. See Wikipedia’s guide to writing better articles for suggestions. The game was ordinarily played in colour with a similar interface. The original cities were based on real world cities and attempted to re-create their general layout. A version was developed in 1991 for the Nintendo Entertainment System, and another Japanese version was initiated in 1992 for the MSX computers, but these two were never released. A later release dropped all of the 200-line modes and added 640×480 color mode.
Nintendo, the company incorporated their own ideas. In August 1996 a version of the game entitled BS Sim City Machizukuri Taikai was broadcast to Japanese players via the Super Famicom’s Satellaview subsystem. This allows other, differently named projects to be forked from the Micropolis source code. It ran on any Amiga with at least 512 kilobytes of memory, and was distributed on a single floppy disk.